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luac.vcxproj 5.64 KB
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今生有缘 提交于 2020-12-29 20:05 . 编译初始版本
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\lapi.c" />
<ClCompile Include="src\lauxlib.c" />
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<ClCompile Include="src\lcode.c" />
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<ClCompile Include="src\lctype.c" />
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<ClCompile Include="src\ldump.c" />
<ClCompile Include="src\lfunc.c" />
<ClCompile Include="src\lgc.c" />
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<ClCompile Include="src\lmathlib.c" />
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<ClCompile Include="src\loadlib.c" />
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<ClCompile Include="src\lparser.c" />
<ClCompile Include="src\lstate.c" />
<ClCompile Include="src\lstring.c" />
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<ClCompile Include="src\ltable.c" />
<ClCompile Include="src\ltablib.c" />
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<ClCompile Include="src\luac.c" />
<ClCompile Include="src\lundump.c" />
<ClCompile Include="src\lutf8lib.c" />
<ClCompile Include="src\lvm.c" />
<ClCompile Include="src\lzio.c" />
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<ClInclude Include="src\lopnames.h" />
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<ClInclude Include="src\lua.h" />
<ClInclude Include="src\lua.hpp" />
<ClInclude Include="src\luaconf.h" />
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<ClInclude Include="src\lundump.h" />
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<ClInclude Include="src\lzio.h" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{C2966FAA-755D-4683-BF30-D9C2C1BE8415}</ProjectGuid>
<RootNamespace>lua</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
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