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// Copyright 2012 The win Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package win
type VARIANT struct {
Vt VARTYPE
reserved [22]byte
}
type VAR_I4 struct {
vt VARTYPE
reserved1 [6]byte
lVal int32
reserved2 [12]byte
}
type VAR_UI4 struct {
vt VARTYPE
reserved1 [6]byte
ulVal uint32
reserved2 [12]byte
}
type VAR_BOOL struct {
vt VARTYPE
reserved1 [6]byte
boolVal VARIANT_BOOL
reserved2 [14]byte
}
type VAR_BSTR struct {
vt VARTYPE
reserved1 [6]byte
bstrVal *uint16 /*BSTR*/
reserved2 [8]byte
}
type VAR_PDISP struct {
vt VARTYPE
reserved1 [6]byte
pdispVal *IDispatch
reserved2 [8]byte
}
type VAR_PSAFEARRAY struct {
vt VARTYPE
reserved1 [6]byte
parray *SAFEARRAY
reserved2 [8]byte
}
type VAR_PVAR struct {
vt VARTYPE
reserved1 [6]byte
pvarVal *VARIANT
reserved2 [8]byte
}
type VAR_PBOOL struct {
vt VARTYPE
reserved1 [6]byte
pboolVal *VARIANT_BOOL
reserved2 [8]byte
}
type VAR_PPDISP struct {
vt VARTYPE
reserved1 [6]byte
ppdispVal **IDispatch
reserved2 [8]byte
}
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