1 Star 0 Fork 0

Auier/rules_go

加入 Gitee
与超过 1200万 开发者一起发现、参与优秀开源项目,私有仓库也完全免费 :)
免费加入
克隆/下载
贡献代码
同步代码
取消
提示: 由于 Git 不支持空文件夾,创建文件夹后会生成空的 .keep 文件
Loading...
README
Apache-2.0

Go rules for Bazel

Mailing list: bazel-go-discuss

Slack: #bazel on Gopher Slack

Announcements

2020-12-03
Release v0.24.9 is now available with support for Go 1.15.6 and 1.14.13. v0.25.0 does not require an update to support these versions.
2020-12-02
Release v0.25.0 is now available with several changes. v0.24.8 is also available with bug fixes. Note that v0.24.9 will be released tomorrow with support for new Go versions.
2020-11-12
Releases v0.24.7 and v0.23.15 are now available with support for Go 1.15.5 and 1.14.12.

Contents

Documentation

Quick links

Overview

The rules are in the beta stage of development. They support:

They currently do not support or have limited support for:

The Go rules are tested and supported on the following host platforms:

  • Linux, macOS, Windows
  • amd64

Users have reported success on several other platforms, but the rules are only tested on those listed above.

Note: The latest version of these rules (v0.25.0) requires Bazel ≥ 3.4.0 to work.

The master branch is only guaranteed to work with the latest version of Bazel.

Setup

System setup

To build Go code with Bazel, you will need:

  • A recent version of Bazel.
  • A C/C++ toolchain (if using cgo). Bazel will attempt to configure the toolchain automatically.
  • Bash, patch, cat, and a handful of other Unix tools in PATH.

You normally won't need a Go toolchain installed. Bazel will download one.

See Using rules_go on Windows for Windows-specific setup instructions. Several additional tools need to be installed and configured.

Initial project setup

Create a file at the top of your repository named WORKSPACE, and add the snippet below (or add to your existing WORKSPACE). This tells Bazel to fetch rules_go and its dependencies. Bazel will download a recent supported Go toolchain and register it for use.

load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")

http_archive(
    name = "io_bazel_rules_go",
    sha256 = "6f111c57fd50baf5b8ee9d63024874dd2a014b069426156c55adbf6d3d22cb7b",
    urls = [
        "https://mirror.bazel.build/github.com/bazelbuild/rules_go/releases/download/v0.25.0/rules_go-v0.25.0.tar.gz",
        "https://github.com/bazelbuild/rules_go/releases/download/v0.25.0/rules_go-v0.25.0.tar.gz",
    ],
)

load("@io_bazel_rules_go//go:deps.bzl", "go_register_toolchains", "go_rules_dependencies")

go_rules_dependencies()

go_register_toolchains(version = "1.15.5")

You can use rules_go at master by using git_repository instead of http_archive and pointing to a recent commit.

Add a file named BUILD.bazel in the root directory of your project. You'll need a build file in each directory with Go code, but you'll also need one in the root directory, even if your project doesn't have Go code there. For a "Hello, world" binary, the file should look like this:

load("@io_bazel_rules_go//go:def.bzl", "go_binary")

go_binary(
    name = "hello",
    srcs = ["hello.go"],
)

You can build this target with bazel build //:hello.

Generating build files

If your project can be built with go build, you can generate and update your build files automatically using gazelle.

Add the bazel_gazelle repository and its dependencies to your WORKSPACE. It should look like this:

load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")

http_archive(
    name = "io_bazel_rules_go",
    sha256 = "6f111c57fd50baf5b8ee9d63024874dd2a014b069426156c55adbf6d3d22cb7b",
    urls = [
        "https://mirror.bazel.build/github.com/bazelbuild/rules_go/releases/download/v0.25.0/rules_go-v0.25.0.tar.gz",
        "https://github.com/bazelbuild/rules_go/releases/download/v0.25.0/rules_go-v0.25.0.tar.gz",
    ],
)

http_archive(
    name = "bazel_gazelle",
    sha256 = "b85f48fa105c4403326e9525ad2b2cc437babaa6e15a3fc0b1dbab0ab064bc7c",
    urls = [
        "https://mirror.bazel.build/github.com/bazelbuild/bazel-gazelle/releases/download/v0.22.2/bazel-gazelle-v0.22.2.tar.gz",
        "https://github.com/bazelbuild/bazel-gazelle/releases/download/v0.22.2/bazel-gazelle-v0.22.2.tar.gz",
    ],
)

load("@io_bazel_rules_go//go:deps.bzl", "go_register_toolchains", "go_rules_dependencies")
load("@bazel_gazelle//:deps.bzl", "gazelle_dependencies")

go_rules_dependencies()

go_register_toolchains(version = "1.15.5")

gazelle_dependencies()

Add the code below to the BUILD.bazel file in your project's root directory. Replace the string after prefix with an import path prefix that matches your project. It should be the same as your module path, if you have a go.mod file.

load("@bazel_gazelle//:def.bzl", "gazelle")

# gazelle:prefix github.com/example/project
gazelle(name = "gazelle")

This declares a gazelle binary rule, which you can run using the command below:

bazel run //:gazelle

This will generate a BUILD.bazel file with go_library, go_binary, and go_test targets for each package in your project. You can run the same command in the future to update exisitng build files with new source files, dependencies, and options.

Writing build files by hand

If your project doesn't follow go build conventions or you prefer not to use gazelle, you can write build files by hand.

In each directory that contains Go code, create a file named BUILD.bazel Add a load statement at the top of the file for the rules you use.

load("@io_bazel_rules_go//go:def.bzl", "go_binary", "go_library", "go_test")

For each library, add a go_library rule like the one below. Source files are listed in the srcs attribute. Imported packages outside the standard library are listed in the deps attribute using Bazel labels that refer to corresponding go_library rules. The library's import path must be specified with the importpath attribute.

go_library(
    name = "go_default_library",
    srcs = [
        "a.go",
        "b.go",
    ],
    importpath = "github.com/example/project/foo",
    deps = [
        "//tools:go_default_library",
        "@org_golang_x_utils//stuff:go_default_library",
    ],
    visibility = ["//visibility:public"],
)

For tests, add a go_test rule like the one below. The library being tested should be listed in an embed attribute.

go_test(
    name = "go_default_test",
    srcs = [
        "a_test.go",
        "b_test.go",
    ],
    embed = [":go_default_library"],
    deps = [
        "//testtools:go_default_library",
        "@org_golang_x_utils//morestuff:go_default_library",
    ],
)

For binaries, add a go_binary rule like the one below.

go_binary(
    name = "foo",
    srcs = ["main.go"],
)

Adding external repositories

For each Go repository, add a go_repository rule to WORKSPACE like the one below. This rule comes from the Gazelle repository, so you will need to load it. gazelle update-repos can generate or update these rules automatically from a go.mod or Gopkg.lock file.

load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")

# Download the Go rules.
http_archive(
    name = "io_bazel_rules_go",
    sha256 = "6f111c57fd50baf5b8ee9d63024874dd2a014b069426156c55adbf6d3d22cb7b",
    urls = [
        "https://mirror.bazel.build/github.com/bazelbuild/rules_go/releases/download/v0.25.0/rules_go-v0.25.0.tar.gz",
        "https://github.com/bazelbuild/rules_go/releases/download/v0.25.0/rules_go-v0.25.0.tar.gz",
    ],
)

# Download Gazelle.
http_archive(
    name = "bazel_gazelle",
    sha256 = "b85f48fa105c4403326e9525ad2b2cc437babaa6e15a3fc0b1dbab0ab064bc7c",
    urls = [
        "https://mirror.bazel.build/github.com/bazelbuild/bazel-gazelle/releases/download/v0.22.2/bazel-gazelle-v0.22.2.tar.gz",
        "https://github.com/bazelbuild/bazel-gazelle/releases/download/v0.22.2/bazel-gazelle-v0.22.2.tar.gz",
    ],
)

# Load macros and repository rules.
load("@io_bazel_rules_go//go:deps.bzl", "go_register_toolchains", "go_rules_dependencies")
load("@bazel_gazelle//:deps.bzl", "gazelle_dependencies", "go_repository")

# Declare Go direct dependencies.
go_repository(
    name = "org_golang_x_net",
    importpath = "golang.org/x/net",
    sum = "h1:zK/HqS5bZxDptfPJNq8v7vJfXtkU7r9TLIoSr1bXaP4=",
    version = "v0.0.0-20200813134508-3edf25e44fcc",
)

# Declare indirect dependencies and register toolchains.
go_rules_dependencies()

go_register_toolchains(version = "1.15.5")

gazelle_dependencies()

protobuf and gRPC

To generate code from protocol buffers, you'll need to add a dependency on com_google_protobuf to your WORKSPACE.

load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")

http_archive(
    name = "com_google_protobuf",
    sha256 = "9748c0d90e54ea09e5e75fb7fac16edce15d2028d4356f32211cfa3c0e956564",
    strip_prefix = "protobuf-3.11.4",
    urls = ["https://github.com/protocolbuffers/protobuf/archive/v3.11.4.zip"],
)

load("@com_google_protobuf//:protobuf_deps.bzl", "protobuf_deps")

protobuf_deps()

You'll need a C/C++ toolchain registered for the execution platform (the platform where Bazel runs actions) to build protoc.

The proto_library rule is provided by the rules_proto repository. protoc-gen-go, the Go proto compiler plugin, is provided by the com_github_golang_protobuf repository. Both are declared by go_rules_dependencies. You won't need to declare an explicit dependency unless you specifically want to use a different version. See Overriding dependencies for instructions on using a different version.

gRPC dependencies are not declared by default (there are too many). You can declare them in WORKSPACE using go_repository. You may want to use gazelle update-repos to import them from go.mod.

See Proto dependencies, gRPC dependencies for more information. See also Avoiding conflicts.

Once all dependencies have been registered, you can declare proto_library and go_proto_library rules to generate and compile Go code from .proto files.

load("@rules_proto//proto:defs.bzl", "proto_library")
load("@io_bazel_rules_go//proto:def.bzl", "go_proto_library")

proto_library(
    name = "foo_proto",
    srcs = ["foo.proto"],
    deps = ["//bar:bar_proto"],
    visibility = ["//visibility:public"],
)

go_proto_library(
    name = "foo_go_proto",
    importpath = "github.com/example/protos/foo_proto",
    protos = [":foo_proto"],
    visibility = ["//visibility:public"],
)

A go_proto_library target may be imported and depended on like a normal go_library.

Note that recent versions of rules_go support both APIv1 (github.com/golang/protobuf) and APIv2 (google.golang.org/protobuf). By default, code is generated with github.com/golang/protobuf/cmd/protoc-gen-gen for compatibility with both interfaces. Client code may import use either runtime library or both.

FAQ

Go

Protocol buffers

Dependencies and testing

Can I still use the go command?

Yes, but not directly.

rules_go invokes the Go compiler and linker directly, based on the targets described with go_binary and other rules. Bazel and rules_go together fill the same role as the go command, so it's not necessary to use the go command in a Bazel workspace.

That said, it's usually still a good idea to follow conventions required by the go command (e.g., one package per directory, package paths match directory paths). Tools that aren't compatible with Bazel will still work, and your project can be depended on by non-Bazel projects.

Does this work with Go modules?

Yes, but not directly. Bazel ignores go.mod files, and all package dependencies must be expressed through deps attributes in targets described with go_library and other rules.

You can download a Go module at a specific version as an external repository using go_repository, a workspace rule provided by gazelle. This will also generate build files using gazelle.

You can import go_repository rules from a go.mod file using gazelle update-repos.

What's up with the go_default_library name?

This was used to keep import paths consistent in libraries that can be built with go build before the importpath attribute was available.

In order to compile and link correctly, rules_go must know the Go import path (the string by which a package can be imported) for each library. This is now set explicitly with the importpath attribute. Before that attribute existed, the import path was inferred by concatenating a string from a special go_prefix rule and the library's package and label name. For example, if go_prefix was github.com/example/project, for a library //foo/bar:bar, rules_go would infer the import path as github.com/example/project/foo/bar/bar. The stutter at the end is incompatible with go build, so if the label name was go_default_library, the import path would not include it. So for the library //foo/bar:go_default_library, the import path would be github.com/example/project/foo/bar.

Since go_prefix was removed and the importpath attribute became mandatory (see #721), the go_default_library name no longer serves any purpose. We may decide to stop using it in the future (see #265).

How do I cross-compile?

You can cross-compile by setting the --platforms flag on the command line. For example:

$ bazel build --platforms=@io_bazel_rules_go//go/toolchain:linux_amd64 //cmd

By default, cgo is disabled when cross-compiling. To cross-compile with cgo, add a _cgo suffix to the target platform. You must register a cross-compiling C/C++ toolchain with Bazel for this to work.

$ bazel build --platforms=@io_bazel_rules_go//go/toolchain:linux_amd64_cgo //cmd

Platform-specific sources with build tags or filename suffixes are filtered automatically at compile time. You can selectively include platform-specific dependencies with select expressions (Gazelle does this automatically).

go_library(
    name = "go_default_library",
    srcs = [
        "foo_linux.go",
        "foo_windows.go",
    ],
    deps = select({
        "@io_bazel_rules_go//go/platform:linux_amd64": [
            "//bar_linux:go_default_library",
        ],
        "@io_bazel_rules_go//go/platform:windows_amd64": [
            "//bar_windows:go_default_library",
        ],
        "//conditions:default": [],
    }),
)

To build a specific go_binary or go_test target for a target platform, set the goos and goarch attributes on that rule. This is useful for producing multiple binaries for different platforms in a single build. You can equivalently depend on a go_binary or go_test rule through a Bazel configuration transition on //command_line_option:platforms (there are problems with this approach prior to rules_go 0.23.0).

How do I access testdata?

Bazel executes tests in a sandbox, which means tests don't automatically have access to files. You must include test files using the data attribute. For example, if you want to include everything in the testdata directory:

go_test(
    name = "go_default_test",
    srcs = ["foo_test.go"],
    data = glob(["testdata/**"]),
    importpath = "github.com/example/project/foo",
)

By default, tests are run in the directory of the build file that defined them. Note that this follows the Go testing convention, not the Bazel convention followed by other languages, which run in the repository root. This means that you can access test files using relative paths. You can change the test directory using the rundir attribute. See go_test.

Gazelle will automatically add a data attribute like the one above if you have a testdata directory unless it contains buildable .go files or build files, in which case, testdata is treated as a normal package.

Note that on Windows, data files are not directly available to tests, since test data files rely on symbolic links, and by default, Windows doesn't let unprivileged users create symbolic links. You can use the github.com/bazelbuild/rules_go/go/tools/bazel library to access data files.

How do I access go_binary executables from go_test?

The location where go_binary writes its executable file is not stable across rules_go versions and should not be depended upon. The parent directory includes some configuration data in its name. This prevents Bazel's cache from being poisoned when the same binary is built in different configurations. The binary basename may also be platform-dependent: on Windows, we add an .exe extension.

To depend on an executable in a go_test rule, reference the executable in the data attribute (to make it visible), then expand the location in args. The real location will be passed to the test on the command line. For example:

go_binary(
    name = "cmd",
    srcs = ["cmd.go"],
)

go_test(
    name = "cmd_test",
    srcs = ["cmd_test.go"],
    args = ["$(location :cmd)"],
    data = [":cmd"],
)

See //tests/core/cross for a full example of a test that accesses a binary.

Alternatively, you can set the out attribute of go_binary to a specific filename. Note that when out is set, the binary won't be cached when changing configurations.

go_binary(
    name = "cmd",
    srcs = ["cmd.go"],
    out = "cmd",
)

go_test(
    name = "cmd_test",
    srcs = ["cmd_test.go"],
    data = [":cmd"],
)

How do I avoid conflicts with protocol buffers?

See Avoiding conflicts in the proto documentation.

Can I use a vendored gRPC with go_proto_library?

This is not supported. When using go_proto_library with the @io_bazel_rules_go//proto:go_grpc compiler, an implicit dependency is added on @org_golang_google_grpc//:go_default_library. If you link another copy of the same package from //vendor/google.golang.org/grpc:go_default_library or anywhere else, you may experience conflicts at compile or run-time.

If you're using Gazelle with proto rule generation enabled, imports of google.golang.org/grpc will be automatically resolved to @org_golang_google_grpc//:go_default_library to avoid conflicts. The vendored gRPC should be ignored in this case.

If you specifically need to use a vendored gRPC package, it's best to avoid using go_proto_library altogether. You can check in pre-generated .pb.go files and build them with go_library rules. Gazelle will generate these rules when proto rule generation is disabled (add # gazelle:proto disable_global to your root build file).

How do I use different versions of dependencies?

See Overriding dependencies for instructions on overriding repositories declared in go_rules_dependencies.

How do I run Bazel on Travis CI?

References:

In order to run Bazel tests on Travis CI, you'll need to install Bazel in the before_install script. See our configuration file linked above.

You'll want to run Bazel with a number of flags to prevent it from consuming a huge amount of memory in the test environment.

  • --host_jvm_args=-Xmx500m --host_jvm_args=-Xms500m: Set the maximum and initial JVM heap size. Keeping the same means the JVM won't spend time growing the heap. The choice of heap size is somewhat arbitrary; other configuration files recommend limits as high as 2500m. Higher values mean a faster build, but higher risk of OOM kill.
  • --bazelrc=.test-bazelrc: Use a Bazel configuration file specific to Travis CI. You can put most of the remaining options in here.
  • build --spawn_strategy=standalone --genrule_strategy=standalone: Disable sandboxing for the build. Sandboxing may fail inside of Travis's containers because the mount system call is not permitted.
  • test --test_strategy=standalone: Disable sandboxing for tests as well.
  • --local_resources=1536,1.5,0.5: Set Bazel limits on available RAM in MB, available cores for compute, and available cores for I/O. Higher values mean a faster build, but higher contention and risk of OOM kill.
  • --noshow_progress: Suppress progress messages in output for cleaner logs.
  • --verbose_failures: Get more detailed failure messages.
  • --test_output=errors: Show test stderr in the Travis log. Normally, test output is written log files which Travis does not save or report.

Downloads on Travis are relatively slow (the network is heavily contended), so you'll want to minimize the amount of network I/O in your build. Downloading Bazel and a Go SDK is a huge part of that. To avoid downloading a Go SDK, you may request a container with a preinstalled version of Go in your .travis.yml file, then call go_register_toolchains(go_version = "host") in a Travis-specific WORKSPACE file.

You may be tempted to put Bazel's cache in your Travis cache. Although this can speed up your build significantly, Travis stores its cache on Amazon, and it takes a very long time to transfer. Clean builds seem faster in practice.

How do I test a beta version of the Go SDK?

rules_go only supports official releases of the Go SDK. However, you can still test beta and RC versions by passing a version like "1.16beta1" to go_register_toolchains. See also go_download_sdk.

load("@io_bazel_rules_go//go:deps.bzl", "go_register_toolchains", "go_rules_dependencies")

go_rules_dependencies()

go_register_toolchains(version = "1.16beta1")
Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 1. Definitions. "License" shall mean the terms and conditions for use, reproduction, and distribution as defined by Sections 1 through 9 of this document. "Licensor" shall mean the copyright owner or entity authorized by the copyright owner that is granting the License. "Legal Entity" shall mean the union of the acting entity and all other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, "control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License. "Source" form shall mean the preferred form for making modifications, including but not limited to software source code, documentation source, and configuration files. "Object" form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types. "Work" shall mean the work of authorship, whether in Source or Object form, made available under the License, as indicated by a copyright notice that is included in or attached to the work (an example is provided in the Appendix below). "Derivative Works" shall mean any work, whether in Source or Object form, that is based on (or derived from) the Work and for which the editorial revisions, annotations, elaborations, or other modifications represent, as a whole, an original work of authorship. For the purposes of this License, Derivative Works shall not include works that remain separable from, or merely link (or bind by name) to the interfaces of, the Work and Derivative Works thereof. "Contribution" shall mean any work of authorship, including the original version of the Work and any modifications or additions to that Work or Derivative Works thereof, that is intentionally submitted to Licensor for inclusion in the Work by the copyright owner or by an individual or Legal Entity authorized to submit on behalf of the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but excluding communication that is conspicuously marked or otherwise designated in writing by the copyright owner as "Not a Contribution." "Contributor" shall mean Licensor and any individual or Legal Entity on behalf of whom a Contribution has been received by Licensor and subsequently incorporated within the Work. 2. Grant of Copyright License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable copyright license to reproduce, prepare Derivative Works of, publicly display, publicly perform, sublicense, and distribute the Work and such Derivative Works in Source or Object form. 3. Grant of Patent License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable (except as stated in this section) patent license to make, have made, use, offer to sell, sell, import, and otherwise transfer the Work, where such license applies only to those patent claims licensable by such Contributor that are necessarily infringed by their Contribution(s) alone or by combination of their Contribution(s) with the Work to which such Contribution(s) was submitted. If You institute patent litigation against any entity (including a cross-claim or counterclaim in a lawsuit) alleging that the Work or a Contribution incorporated within the Work constitutes direct or contributory patent infringement, then any patent licenses granted to You under this License for that Work shall terminate as of the date such litigation is filed. 4. Redistribution. You may reproduce and distribute copies of the Work or Derivative Works thereof in any medium, with or without modifications, and in Source or Object form, provided that You meet the following conditions: (a) You must give any other recipients of the Work or Derivative Works a copy of this License; and (b) You must cause any modified files to carry prominent notices stating that You changed the files; and (c) You must retain, in the Source form of any Derivative Works that You distribute, all copyright, patent, trademark, and attribution notices from the Source form of the Work, excluding those notices that do not pertain to any part of the Derivative Works; and (d) If the Work includes a "NOTICE" text file as part of its distribution, then any Derivative Works that You distribute must include a readable copy of the attribution notices contained within such NOTICE file, excluding those notices that do not pertain to any part of the Derivative Works, in at least one of the following places: within a NOTICE text file distributed as part of the Derivative Works; within the Source form or documentation, if provided along with the Derivative Works; or, within a display generated by the Derivative Works, if and wherever such third-party notices normally appear. The contents of the NOTICE file are for informational purposes only and do not modify the License. You may add Your own attribution notices within Derivative Works that You distribute, alongside or as an addendum to the NOTICE text from the Work, provided that such additional attribution notices cannot be construed as modifying the License. You may add Your own copyright statement to Your modifications and may provide additional or different license terms and conditions for use, reproduction, or distribution of Your modifications, or for any such Derivative Works as a whole, provided Your use, reproduction, and distribution of the Work otherwise complies with the conditions stated in this License. 5. Submission of Contributions. Unless You explicitly state otherwise, any Contribution intentionally submitted for inclusion in the Work by You to the Licensor shall be under the terms and conditions of this License, without any additional terms or conditions. Notwithstanding the above, nothing herein shall supersede or modify the terms of any separate license agreement you may have executed with Licensor regarding such Contributions. 6. Trademarks. This License does not grant permission to use the trade names, trademarks, service marks, or product names of the Licensor, except as required for reasonable and customary use in describing the origin of the Work and reproducing the content of the NOTICE file. 7. Disclaimer of Warranty. Unless required by applicable law or agreed to in writing, Licensor provides the Work (and each Contributor provides its Contributions) on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied, including, without limitation, any warranties or conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE. You are solely responsible for determining the appropriateness of using or redistributing the Work and assume any risks associated with Your exercise of permissions under this License. 8. Limitation of Liability. In no event and under no legal theory, whether in tort (including negligence), contract, or otherwise, unless required by applicable law (such as deliberate and grossly negligent acts) or agreed to in writing, shall any Contributor be liable to You for damages, including any direct, indirect, special, incidental, or consequential damages of any character arising as a result of this License or out of the use or inability to use the Work (including but not limited to damages for loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses), even if such Contributor has been advised of the possibility of such damages. 9. Accepting Warranty or Additional Liability. While redistributing the Work or Derivative Works thereof, You may choose to offer, and charge a fee for, acceptance of support, warranty, indemnity, or other liability obligations and/or rights consistent with this License. However, in accepting such obligations, You may act only on Your own behalf and on Your sole responsibility, not on behalf of any other Contributor, and only if You agree to indemnify, defend, and hold each Contributor harmless for any liability incurred by, or claims asserted against, such Contributor by reason of your accepting any such warranty or additional liability. END OF TERMS AND CONDITIONS APPENDIX: How to apply the Apache License to your work. To apply the Apache License to your work, attach the following boilerplate notice, with the fields enclosed by brackets "[]" replaced with your own identifying information. (Don't include the brackets!) The text should be enclosed in the appropriate comment syntax for the file format. We also recommend that a file or class name and description of purpose be included on the same "printed page" as the copyright notice for easier identification within third-party archives. Copyright [yyyy] [name of copyright owner] Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

简介

暂无描述 展开 收起
Java
Apache-2.0
取消

发行版

暂无发行版

贡献者

全部

近期动态

加载更多
不能加载更多了
马建仓 AI 助手
尝试更多
代码解读
代码找茬
代码优化
Java
1
https://gitee.com/suice07/rules_go.git
[email protected]:suice07/rules_go.git
suice07
rules_go
rules_go
master

搜索帮助