代码拉取完成,页面将自动刷新
同步操作将从 aping.fo/gameserver 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
确定后同步将在后台操作,完成时将刷新页面,请耐心等待。
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<root xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<config>
<id>100001</id>
<url>Assets/Data/Designer/BasicMonsterBehavior.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[4.5,3.3,2.5,2.5]</AlertThreshold>
<BattleThreshold>[2.8,2.2,1.5,1.5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>100002</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[7.5,7.5,3,3]</AlertThreshold>
<BattleThreshold>[4.5,4.5,2,2]</BattleThreshold>
<InAlert_PursuitRage>0.6</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.8</OutAlert_PursuitRage>
</config>
<config>
<id>100003</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>4</AiStateLogicId>
<AlertThreshold>[7.5,7.5,3,3]</AlertThreshold>
<BattleThreshold>[4.5,4.5,2,2]</BattleThreshold>
<InAlert_PursuitRage>0.6</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.8</OutAlert_PursuitRage>
</config>
<config>
<id>11101001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>11101002</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>11101003</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>12101001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>12101002</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>12101003</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>13101001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>13101002</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>13101003</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>10000</id>
<url>Assets/Data/Designer/10000.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[9,3,3,3]</AlertThreshold>
<BattleThreshold>[4.5,4.5,2,2]</BattleThreshold>
<InAlert_PursuitRage>0.5</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.2</OutAlert_PursuitRage>
</config>
<config>
<id>1</id>
<url>Assets/Data/Designer/1.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[9,3,3,3]</AlertThreshold>
<BattleThreshold>[4.5,4.5,2,2]</BattleThreshold>
<InAlert_PursuitRage>0.5</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.2</OutAlert_PursuitRage>
</config>
<config>
<id>20101001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[6,6,2,2]</AlertThreshold>
<BattleThreshold>[4.5,4.5,2,2]</BattleThreshold>
<InAlert_PursuitRage>0.5</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.2</OutAlert_PursuitRage>
</config>
<config>
<id>20102001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>4</AiStateLogicId>
<AlertThreshold>[12,12,3,3]</AlertThreshold>
<BattleThreshold>[6.5,6.5,3,3]</BattleThreshold>
<InAlert_PursuitRage>0.7</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.5</OutAlert_PursuitRage>
</config>
<config>
<id>20105001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[6,6,2,2]</AlertThreshold>
<BattleThreshold>[4.5,4.5,2,2]</BattleThreshold>
<InAlert_PursuitRage>0.5</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.2</OutAlert_PursuitRage>
</config>
<config>
<id>20106001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[6,6,2,2]</AlertThreshold>
<BattleThreshold>[4.5,4.5,2,2]</BattleThreshold>
<InAlert_PursuitRage>0.5</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.2</OutAlert_PursuitRage>
</config>
<config>
<id>20107001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>4</AiStateLogicId>
<AlertThreshold>[12,12,3,3]</AlertThreshold>
<BattleThreshold>[6.5,6.5,3,3]</BattleThreshold>
<InAlert_PursuitRage>0.7</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.5</OutAlert_PursuitRage>
</config>
<config>
<id>20108001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[6,6,2,2]</AlertThreshold>
<BattleThreshold>[4.5,4.5,2,2]</BattleThreshold>
<InAlert_PursuitRage>0.5</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.2</OutAlert_PursuitRage>
</config>
<config>
<id>20109001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>4</AiStateLogicId>
<AlertThreshold>[12,12,3,3]</AlertThreshold>
<BattleThreshold>[6.5,6.5,3,3]</BattleThreshold>
<InAlert_PursuitRage>0.7</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.5</OutAlert_PursuitRage>
</config>
<config>
<id>20110001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[6,6,2,2]</AlertThreshold>
<BattleThreshold>[4.5,4.5,2,2]</BattleThreshold>
<InAlert_PursuitRage>0.5</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.2</OutAlert_PursuitRage>
</config>
<config>
<id>20111001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[6,6,2,2]</AlertThreshold>
<BattleThreshold>[4.5,4.5,2,2]</BattleThreshold>
<InAlert_PursuitRage>0.5</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.2</OutAlert_PursuitRage>
</config>
<config>
<id>20112001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[6,6,2,2]</AlertThreshold>
<BattleThreshold>[4.5,4.5,2,2]</BattleThreshold>
<InAlert_PursuitRage>0.5</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.2</OutAlert_PursuitRage>
</config>
<config>
<id>20113001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[6,6,2,2]</AlertThreshold>
<BattleThreshold>[4.5,4.5,2,2]</BattleThreshold>
<InAlert_PursuitRage>0.5</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.2</OutAlert_PursuitRage>
</config>
<config>
<id>20114001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[6,6,2,2]</AlertThreshold>
<BattleThreshold>[4.5,4.5,2,2]</BattleThreshold>
<InAlert_PursuitRage>0.5</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.2</OutAlert_PursuitRage>
</config>
<config>
<id>20115001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>4</AiStateLogicId>
<AlertThreshold>[12,12,3,3]</AlertThreshold>
<BattleThreshold>[6.5,6.5,3,3]</BattleThreshold>
<InAlert_PursuitRage>0.7</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.5</OutAlert_PursuitRage>
</config>
<config>
<id>20116001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[6,6,2,2]</AlertThreshold>
<BattleThreshold>[4.5,4.5,2,2]</BattleThreshold>
<InAlert_PursuitRage>0.5</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.2</OutAlert_PursuitRage>
</config>
<config>
<id>20117001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[6,6,2,2]</AlertThreshold>
<BattleThreshold>[4.5,4.5,2,2]</BattleThreshold>
<InAlert_PursuitRage>0.5</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.2</OutAlert_PursuitRage>
</config>
<config>
<id>20118001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>4</AiStateLogicId>
<AlertThreshold>[10,10,3,3]</AlertThreshold>
<BattleThreshold>[6.5,6.5,3,3]</BattleThreshold>
<InAlert_PursuitRage>0.7</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.5</OutAlert_PursuitRage>
</config>
<config>
<id>20119001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>4</AiStateLogicId>
<AlertThreshold>[10,10,3,3]</AlertThreshold>
<BattleThreshold>[6.5,6.5,3,3]</BattleThreshold>
<InAlert_PursuitRage>0.7</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.5</OutAlert_PursuitRage>
</config>
<config>
<id>20120001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>4</AiStateLogicId>
<AlertThreshold>[10,10,3,3]</AlertThreshold>
<BattleThreshold>[6.5,6.5,3,3]</BattleThreshold>
<InAlert_PursuitRage>0.7</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.5</OutAlert_PursuitRage>
</config>
<config>
<id>20121001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>4</AiStateLogicId>
<AlertThreshold>[10,10,3,3]</AlertThreshold>
<BattleThreshold>[6.5,6.5,3,3]</BattleThreshold>
<InAlert_PursuitRage>0.7</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.5</OutAlert_PursuitRage>
</config>
<config>
<id>20122001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>4</AiStateLogicId>
<AlertThreshold>[10,10,3,3]</AlertThreshold>
<BattleThreshold>[6.5,6.5,3,3]</BattleThreshold>
<InAlert_PursuitRage>0.7</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.5</OutAlert_PursuitRage>
</config>
<config>
<id>20123001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>4</AiStateLogicId>
<AlertThreshold>[10,10,3,3]</AlertThreshold>
<BattleThreshold>[6.5,6.5,3,3]</BattleThreshold>
<InAlert_PursuitRage>0.7</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.5</OutAlert_PursuitRage>
</config>
<config>
<id>20124001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>4</AiStateLogicId>
<AlertThreshold>[10,10,3,3]</AlertThreshold>
<BattleThreshold>[6.5,6.5,3,3]</BattleThreshold>
<InAlert_PursuitRage>0.7</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.5</OutAlert_PursuitRage>
</config>
<config>
<id>20125001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>4</AiStateLogicId>
<AlertThreshold>[12,12,3,3]</AlertThreshold>
<BattleThreshold>[6.5,6.5,3,3]</BattleThreshold>
<InAlert_PursuitRage>0.7</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.5</OutAlert_PursuitRage>
</config>
<config>
<id>20126001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>4</AiStateLogicId>
<AlertThreshold>[12,12,3,3]</AlertThreshold>
<BattleThreshold>[6.5,6.5,3,3]</BattleThreshold>
<InAlert_PursuitRage>0.7</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.5</OutAlert_PursuitRage>
</config>
<config>
<id>20201001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20202001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20203001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20204001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20205001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20206001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20207001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20208001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20302001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20303001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20304001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20305001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20306001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20307001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20308001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20309001</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20501001</id>
<url>Assets/Data/Designer/20501001.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[0,0,0,0]</AlertThreshold>
<BattleThreshold>[1.5,1.5,1,1]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20901001</id>
<url>Assets/Data/Designer/20901001.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[0,0,0,0]</AlertThreshold>
<BattleThreshold>[1.5,1.5,1,1]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20901002</id>
<url>Assets/Data/Designer/20901002.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[0,0,0,0]</AlertThreshold>
<BattleThreshold>[1.5,1.5,1,1]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20901003</id>
<url>Assets/Data/Designer/20901003.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[0,0,0,0]</AlertThreshold>
<BattleThreshold>[1.5,1.5,1,1]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20902001</id>
<url>Assets/Data/Designer/20902001.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[0,0,0,0]</AlertThreshold>
<BattleThreshold>[1.5,1.5,1,1]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20903001</id>
<url>Assets/Data/Designer/20903001.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[0,0,0,0]</AlertThreshold>
<BattleThreshold>[1.5,1.5,1,1]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20904000</id>
<url>Assets/Data/Designer/20904000.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[0,0,0,0]</AlertThreshold>
<BattleThreshold>[1.5,1.5,1,1]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20904001</id>
<url>Assets/Data/Designer/20904001.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[0,0,0,0]</AlertThreshold>
<BattleThreshold>[1.5,1.5,1,1]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20904002</id>
<url>Assets/Data/Designer/20904002.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[0,0,0,0]</AlertThreshold>
<BattleThreshold>[1.5,1.5,1,1]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20904101</id>
<url>Assets/Data/Designer/20904001.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[0,0,0,0]</AlertThreshold>
<BattleThreshold>[1.5,1.5,1,1]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20904102</id>
<url>Assets/Data/Designer/Npc_General.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>20905001</id>
<url>Assets/Data/Designer/20905001.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[0,0,0,0]</AlertThreshold>
<BattleThreshold>[1.5,1.5,1,1]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>40000001</id>
<url>Assets/Data/Designer/40000001.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[5,5,5,5]</AlertThreshold>
<BattleThreshold>[2,2,4,4]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>50000001</id>
<url>Assets/Data/Designer/50000001.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[0,0,0,0]</AlertThreshold>
<BattleThreshold>[1.5,1.5,1,1]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>50101001</id>
<url>Assets/Data/Designer/Pet_General.prefab</url>
<AiStateLogicId>5</AiStateLogicId>
<AlertThreshold>[20,20,5,5]</AlertThreshold>
<BattleThreshold>[20,20,5,5]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>350011</id>
<url>Assets/Data/Designer/350011.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[5,5,5,5]</AlertThreshold>
<BattleThreshold>[2,2,4,4]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>351011</id>
<url>Assets/Data/Designer/351011.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[5,5,5,5]</AlertThreshold>
<BattleThreshold>[2,2,4,4]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>351012</id>
<url>Assets/Data/Designer/351012.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[5,5,5,5]</AlertThreshold>
<BattleThreshold>[2,2,4,4]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
<config>
<id>350101</id>
<url>Assets/Data/Designer/350101.prefab</url>
<AiStateLogicId>3</AiStateLogicId>
<AlertThreshold>[5,5,5,5]</AlertThreshold>
<BattleThreshold>[2,2,4,4]</BattleThreshold>
<InAlert_PursuitRage>0.3</InAlert_PursuitRage>
<OutAlert_PursuitRage>0.3</OutAlert_PursuitRage>
</config>
</root>
此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。
如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。