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# Comment out the following line to produce Makefiles that generate debuggable code:
NODEBUG=1
# The following definition ensures that we are properly matching
# the WinSock2 library file with the correct header files.
# (will link with "ws2_32.lib" and include "winsock2.h" & "Ws2tcpip.h")
TARGETOS = WINNT
# If for some reason you wish to use WinSock1 instead, uncomment the
# following two definitions.
# (will link with "wsock32.lib" and include "winsock.h")
#TARGETOS = WIN95
#APPVER = 4.0
!include <ntwin32.mak>
UI_OPTS = $(guilflags) $(guilibsdll)
# Use the following to get a console (e.g., for debugging):
CONSOLE_UI_OPTS = $(conlflags) $(conlibsdll)
CPU=i386
TOOLS32 = D:\Program Files (x86)\Microsoft Visual Studio 12.0\Vc
COMPILE_OPTS = $(INCLUDES) $(cdebug) $(cflags) $(cvarsdll) -I. -I"$(TOOLS32)\include"
C = c
C_COMPILER = "$(TOOLS32)\bin\cl"
C_FLAGS = $(COMPILE_OPTS)
CPP = cpp
CPLUSPLUS_COMPILER = $(C_COMPILER)
CPLUSPLUS_FLAGS = $(COMPILE_OPTS)
OBJ = obj
LINK = $(link) -out:
LIBRARY_LINK = lib -out:
LINK_OPTS_0 = $(linkdebug) msvcirt.lib
LIBRARY_LINK_OPTS =
LINK_OPTS = $(LINK_OPTS_0) $(UI_OPTS)
CONSOLE_LINK_OPTS = $(LINK_OPTS_0) $(CONSOLE_UI_OPTS)
SERVICE_LINK_OPTS = kernel32.lib advapi32.lib shell32.lib -subsystem:console,$(APPVER)
LIB_SUFFIX = lib
LIBS_FOR_CONSOLE_APPLICATION =
LIBS_FOR_GUI_APPLICATION =
MULTIMEDIA_LIBS = winmm.lib
EXE = .exe
PLATFORM = Windows
rc32 = "$(TOOLS32)\bin\rc"
.rc.res:
$(rc32) $<
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