学习阶段的课程或自学笔记
A outline shader for Unreal Engine
University of Leeds Animation Simulation Course Assignments
This Windows project generates infinite voxel caves using chunk-based structures, noise functions for terrain, OpenGL for rendering, and optimizes with voxel face and frustum culling. It also employs multithreading to separate rendering from generation logic.
University of Leeds Foundations of Modelling and_Rendering Course Assignments
University of Leeds Geometric Processing Course Assignment
最近一年贡献:138 次
最长连续贡献:9 日
最近连续贡献:1 日
贡献度的统计数据包括代码提交、创建任务 / Pull Request、合并 Pull Request,其中代码提交的次数需本地配置的 git 邮箱是 Gitee 帐号已确认绑定的才会被统计。