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<?xml version="1.0" encoding="utf-8"?>
<project version="2">
<!-- Output SWF options -->
<output>
<movie outputType="CustomBuild" />
<movie input="" />
<movie path="bin\luaTest.py" />
<movie fps="0" />
<movie width="0" />
<movie height="0" />
<movie version="0" />
<movie minorVersion="0" />
<movie platform="Custom" />
<movie background="#FFFFFF" />
</output>
<!-- Other classes to be compiled into your SWF -->
<classpaths>
<!-- example: <class path="..." /> -->
</classpaths>
<!-- Build options -->
<build>
<option directives="" />
<option flashStrict="False" />
<option noInlineOnDebug="False" />
<option mainClass="" />
<option enabledebug="False" />
<option additional="-debug" />
</build>
<!-- haxelib libraries -->
<haxelib>
<!-- example: <library name="..." /> -->
</haxelib>
<!-- Class files to compile (other referenced classes will automatically be included) -->
<compileTargets>
<compile path="src\Main.hx" />
<compile path="Hello.hx" />
</compileTargets>
<!-- Paths to exclude from the Project Explorer tree -->
<hiddenPaths>
<hidden path="obj" />
</hiddenPaths>
<!-- Executed before build -->
<preBuildCommand>haxe -lua debug/main.lua -main Main -cp src</preBuildCommand>
<!-- Executed after build -->
<postBuildCommand alwaysRun="False">./debug/public.exe</postBuildCommand>
<!-- Other project options -->
<options>
<option showHiddenPaths="False" />
<option testMovie="Custom" />
<option testMovieCommand="" />
</options>
<!-- Plugin storage -->
<storage />
</project>
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