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/* -*- C++ -*-
*
* ButtonLink.h - Base button class
*
* Copyright (c) 2001-2013 Ogapee. All rights reserved.
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __BUTTON_LINK_H__
#define __BUTTON_LINK_H__
#include "AnimationInfo.h"
struct ButtonLink{
enum { NORMAL_BUTTON = 0,
SPRITE_BUTTON = 1,
LOOKBACK_BUTTON = 2,
TMP_SPRITE_BUTTON = 3
};
ButtonLink *next;
int button_type;
int no;
int sprite_no;
char *exbtn_ctl[3];
SDL_Rect select_rect;
SDL_Rect image_rect;
AnimationInfo *anim[2];
int show_flag; // 0...show nothing, 1... show anim[0], 2 ... show anim[1]
ButtonLink(){
button_type = NORMAL_BUTTON;
next = NULL;
exbtn_ctl[0] = exbtn_ctl[1] = exbtn_ctl[2] = NULL;
anim[0] = anim[1] = NULL;
show_flag = 0;
};
~ButtonLink(){
if ( (button_type == NORMAL_BUTTON || button_type == TMP_SPRITE_BUTTON) &&
anim[0] ) delete anim[0];
for (int i=0 ; i<3 ; i++)
if ( exbtn_ctl[i] ) delete[] exbtn_ctl[i];
};
void insert( ButtonLink *button ){
button->next = this->next;
this->next = button;
};
void removeSprite( int no ){
ButtonLink *bl = this;
while( bl->next ){
if ( bl->next->sprite_no == no &&
bl->next->button_type == SPRITE_BUTTON ){
ButtonLink *bl2 = bl->next;
bl->next = bl->next->next;
delete bl2;
}
else{
bl = bl->next;
}
}
};
};
#endif // __BUTTON_LINK_H__
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