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name: flutter_bilibili
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.16.1 <3.0.0"
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# flutter_localizations:
# sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
flutter_swiper_null_safety_flutter3: ^2.0.0
provider: ^6.0.2
dio: ^4.0.6
flutter_easyrefresh: ^2.2.1
# fijkplayer: ^0.10.1
video_player: ^2.2.7
# bloc: ^8.0.3
# flutter_bloc: ^8.0.1
equatable: ^2.0.3
xml2json: ^5.3.2
xml: ^5.3.0 # 这里库要导入比较旧的版本的,因为会和sdk不兼容
event_bus: ^2.0.0
scan: ^1.5.0
images_picker: ^1.2.9 # 这里暂时先不改,下面也有有个image_picker,这里之前是用于scan的
permission_handler: ^8.3.0
# permission_handler: ^9.2.0
url_launcher: ^6.1.2
shared_preferences: ^2.0.15
encrypt: ^5.0.1
jverify: 2.2.5
flutter_smart_dialog: ^4.5.3+7
chewie: ^1.3.3
# roundcheckbox: ^2.0.4+1
# agora_rtc_engine: ^5.2.0
fl_chart: ^0.51.0
flutter_svg: ^0.21.0-nullsafety.0
flutter_bmflocation: ^3.1.0+1
flutter_baidu_mapapi_map: ^3.0.0+2
flutter_baidu_mapapi_search: ^3.0.0
flutter_baidu_mapapi_utils: ^3.1.0+1
flutter_baidu_mapapi_base: ^3.1.0
# image_picker: ^0.8.5+3
video_thumbnail: ^0.5.0
protobuf: ^2.1.0
protoc_plugin: ^20.0.1
jpush_flutter: 2.3.4 #极光推送
# web_socket_channel: ^2.0.0
webview_flutter: ^3.0.4
path_provider: ^2.0.11
flutter_speed_dial: ^6.0.0
flutter_local_notifications: ^9.1.5
flutter_downloader: ^1.7.1
device_info_plus: ^4.0.0
flutter_screenutil: ^5.5.3+2
shelf_proxy: ^1.0.2
# sqflite: ^2.0.3
# angular: ^7.0.2
# angular_bloc: ^8.0.0
# synchronized: ^3.0.0+2
flutter_staggered_grid_view: ^0.6.2
get: ^4.6.5
sqflite: ^2.0.3+1
path: ^1.8.1
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^1.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
fonts:
- family: BilibiliFonts
fonts:
- asset: fonts/typeface.ttf
- asset: fonts/danmaku.ttf
- asset: fonts/authorspace_fanswall.ttf
- asset: fonts/iconfont.ttf
- asset: fonts/oswald-medium-webfont.ttf
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/image/icon/
- assets/json/
- assets/rsa_key/
- assets/html/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
flutter_intl:
enabled: true
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