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using System;
using System.Collections.Generic;
namespace Pfz
{
/// <summary>
/// Class that does the pattern of checking for null, disposing the object and setting its variable to null.
/// </summary>
public static class Disposer
{
/// <summary>
/// Disposes the object if needed and sets its variable to null.
/// </summary>
public static void Dispose<T>(ref T disposable)
where
T: class, IDisposable
{
var content = disposable;
if (content != null)
{
disposable = null;
content.Dispose();
}
}
/// <summary>
/// Disposes all the items in a given collection.
/// </summary>
public static void DisposeCollection<T>(ref T collectionOfDisposables)
where
T: class, IEnumerable<IDisposable>
{
var collection = collectionOfDisposables;
if (collection == null)
return;
collectionOfDisposables = null;
foreach(var item in collection)
item.Dispose();
}
}
}
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