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/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class Solution {
public:
vector<TreeNode *> buildTree (int from, int to)
{
if (from > to)
return {nullptr};
if (from == to)
return {new TreeNode(to)};
vector<TreeNode *> res;
for (int rootIndex = from; rootIndex <= to; rootIndex++) {
vector<TreeNode *> leftChildren = buildTree(from, rootIndex-1);
vector<TreeNode *> rightChildren = buildTree(rootIndex+1, to);
// root->left = leftChildren;
// root->right = rightChildren;
for (auto l : leftChildren) {
for (auto r : rightChildren) {
TreeNode *root = buildTree(rootIndex,rootIndex)[0];
root->left = l;
root->right = r;
res.push_back(root);
}
}
// res.push_back(root);
}
return res;
}
vector<TreeNode*> generateTrees(int n) {
if (n == 0)
return {};
/* 后续动态规划用 */
map<int, map<int, TreeNode*>> m;
auto res = buildTree(1, n);
return res;
}
};
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